Hills-Duty, Rebecca. You could go home and describe your experience, you might even be able to show photographs or a video of the aftermath — but nothing would do justice to the visceral experience of having been there on the scene. Virtual reality VR is the closest we can get to communicating an exact sense of being physically present at an event. But a two dimensional screen can be distancing. Concerns like poverty or war can fail to resonate or feel relevant when we see them as flat images on the news, as if these things are somehow separated from our day-to-day lives.
Virtual Reality, Empathy and the Next Journalism
Gone Gitmo | Multiple Journalism
Using virtual reality to transport viewers to another place or time is on the rise when it comes to gaming and virtual tourism. But a new program in the UK is harnessing the technology to help jurors in criminal cases experience and relate to crime scenes during evidence presentations. Using VR headsets, cameras and traditional green screen effects, the research group has put together a system that plunges jurors into the middle of a crime scene while simultaneously allowing an attorney to guide viewers through the scene and its evidence. In the demonstration video accompanying the report, a user is shown using the HTC Vive to dive into the crime and tour a sample crime scene. While bringing this kind of technology into the courtroom is indeed innovative, it's not the first time researchers have collected criminal trial evidence and used it to produce VR environments.
Virtual reality pioneer Nonny de la Peña charts the future of VR journalism
In her feature documentary debut, TV reporter Nonny De La Pena examines a harrowing case of injustice in which a mother accuses the gay father of her boy and the boy's straight grandfather of abuse and molestation. By Emanuel Levy. This powerful docu, which has played a one-week Oscar-qualifying engagement in L. Its second feature docu is an unflinching investigation of miscarried justice, as well as of the problems inherent in treating matter-of-factly such emotionally charged issues as child abuse.
She is the founder and CEO of Emblematic Group, a digital media company focused on immersive virtual, mixed and augmented reality. Devans' in and , respectively. Nine months later, Luckey started Oculus Rift.